Power (Abilities and Spells)

Powers are the relatively new system by which spells, skills, and special item abilities are created and handled in Toril. They will eventually completely replace the older more archaic code that used to handle spellcasting, skills, and special item "processes" that used to be hard coded into the game.

Powers can be sorted into multiple categories. For ease of distinguishing between them, we can refer to them as follows: There are also non-converted abilities and skills that still use the old system. Mostly passive skills that affect general combat or other miscellaneous features of the game.
 * Spell Powers
 * Combat Powers
 * Equipment Powers